I´m a spanish experienced CG artist, I´ve worked mainly as Texture and Lighting artist. I have a degree in fine arts that helps to develop my work in these positions and make my job there professional and creative.
I try to improve my skills constantly by studying new softwares, techniques and learning the best from my team mates.
skills
![image](images/site/texturing.png)
Texturing and UV
Photoshop, Mari, Substance, ZBrush, Uv Layaout
![image](images/site/lighting.png)
Shading and Lighting
Maya, Houdini, Arnold, Mantra
![image](images/site/compositing.png)
Compositing
Nuke, Fusion
![image](images/site/other.png)
Other Skills
I´m pasionated and creative, with a love for miniature painting that help me as background for texturing.
software
![image](images/icons/Autodesk-Maya-icon.png)
Maya
![image](images/icons/Photoshop-icon.png)
Photoshop
![image](images/icons/Mari-icon.png)
Mari
![image](images/icons/Substance-icon.png)
Substance
![image](images/icons/UvLayaout-icon.png)
UvLayout
![image](images/icons/Zbrush-icon.png)
Zbrush
![image](images/icons/Arnold-icon.png)
Arnold
![image](images/icons/Nuke-icon.png)
Nuke
![image](images/icons/Fusion-icon.png)
Fusion
![image](images/icons/Houdini-icon.png)
Houdini
![image](images/icons/Deadline-icon.png)
Deadline
![image](images/icons/Shotgun-icon.png)