about me

I´m a spanish experienced CG artist, I´ve worked mainly as Texture and Lighting artist. I have a degree in fine arts that helps to develop my work in these positions and make my job there professional and creative.

I try to improve my skills constantly by studying new softwares, techniques and learning the best from my team mates.

skills

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Texturing and UV

Photoshop, Mari, Substance, ZBrush, Uv Layaout

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Shading and Lighting

Maya, Houdini, Arnold, Mantra

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Compositing

Nuke, Fusion

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Other Skills

I´m pasionated and creative, with a love for miniature painting that help me as background for texturing.

software

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Maya

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Photoshop

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Mari

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Substance

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UvLayout

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Zbrush

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Arnold

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Nuke

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Fusion

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Houdini

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Deadline

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Shotgun