Blush

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MY ROLE

Character Surfacing Artist, I was responsible for defining the unique, ethereal, and cute aesthetic that was paramount to establishing the short film's overall mood and visual identity. My work involved crafting intricate textures, materials, and shaders to bring these distinctive character designs to life, ensuring every detail contributed to their enchanting and memorable on-screen presence.

ABOUT THE PROJECT

Blush the shortfilm is the first product of Skydance Animation in asociation with Apple Original Films, as part of an expansive multi-year partnership between the two studios. The film follows a stranded horticulturist-astronaut’s struggle for survival after he crash lands on a desolate dwarf planet. When an ethereal visitor arrives, the once-lone traveler discovers the joy in building a new life and realizes the universe has delivered astonishing salvation. In this short film i worked on the Characters Surfacing department involved in the texture and shading process of all the characters in the project

USED SOFTWARE

WATCH IT

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