Curse of Osiris

×

MY ROLE

As a dedicated Lighting and Compositing Artist, I was instrumental in sculpting the visual narrative of diverse projects, transforming raw renders into polished, final images. My expertise encompassed crafting atmospheric and mood-driven lighting setups, ensuring optimal visual fidelity and emotional resonance for every scene. Simultaneously, I specialized in the seamless integration of various visual elements through advanced compositing techniques, meticulously balancing color, tone, and depth to achieve a cohesive and breathtaking aesthetic. I consistently delivered high-quality results, contributing significantly to the overall artistic and technical success of each production.

ABOUT THE PROJECT

"Curse of Osiris" is a cinematic piece for the game Destiny 2 where I was working on the lighting and compositing department, developing the shots from rough lighting to final comped shot ready to color. Curse of Osiris is the first DLC expansion for game above, and was released on December 5, 2017. Curse of Osiris takes place on Mercury and follow the Guardian's efforts to rescue Osiris from the Vex in order to avert a dark future.

MADE ON

Axis Animation

USED SOFTWARE

WATCH IT

Video Thumbnail
.project-section .software-link:hover .fun-fact .software-title { color: var(--accent-color) !important; } /* Dark Mode Overrides for this specific section */ body.dark-mode .project-section .fun-fact .software-title { color: #999 !important; } body.dark-mode .project-section .software-link:hover .fun-fact .software-title { color: var(--accent-color) !important; }